New Kinect UI Interaction Mechanism

Posted: May 26, 2011 in Kinect

I’m excited! I don’t want to divulge details yet but I’ve thought of a way to interact with an application using Kinect that doesn’t involve hover-over, and if it works well it ought to have all the power and flexibility of a standard Apple mouse! (pretty low standard, I know… /rib /rib)

I’ll post a demo of it when I get the chance. The idea is just to easily gesture something that’s the equivalent of a mouse click. Pull it off and I’ll have saved people countless hours of hovering their hand in one place for ~1.5 seconds at a time. :)

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